tag:blogger.com,1999:blog-5566379.post7947555144099412148..comments2024-03-28T08:39:25.069+00:00Comments on Aiee! Run From Kelvin's Brainsplurge!: The Stars Are Right(ish)thekelvingreenhttp://www.blogger.com/profile/01928260185408072124noreply@blogger.comBlogger7125tag:blogger.com,1999:blog-5566379.post-17216256064481716692016-05-17T14:56:59.891+01:002016-05-17T14:56:59.891+01:00Definitely a fair point on the importance of chase...Definitely a fair point on the importance of chases in the horror tradition.Jonathan Linnemanhttps://www.blogger.com/profile/04711517194240426383noreply@blogger.comtag:blogger.com,1999:blog-5566379.post-43899396195029685352016-05-17T10:35:42.701+01:002016-05-17T10:35:42.701+01:00The Boss Hog That Should Not Be.The Boss Hog That Should Not Be.thekelvingreenhttps://www.blogger.com/profile/01928260185408072124noreply@blogger.comtag:blogger.com,1999:blog-5566379.post-60778767052769576932016-05-17T10:35:08.269+01:002016-05-17T10:35:08.269+01:00There's no edition war here. CoC7 is not for m...There's no edition war here. <i>CoC7</i> is not for me, because I've never been a more-rules-is-best person, but that doesn't mean it's a bad game.thekelvingreenhttps://www.blogger.com/profile/01928260185408072124noreply@blogger.comtag:blogger.com,1999:blog-5566379.post-88899042397522776292016-05-17T01:21:22.061+01:002016-05-17T01:21:22.061+01:00Well, by contrast the combat rules (not counting s...Well, by contrast the combat rules (not counting stuff on wounds and recovery, poison, etc.), are just about the same length, which I think is quite intentional: they're both potentially life-threatening situations that require breaking down into step-by-step segments that allow a variety of tactical options to ensure both drama and a sense of fair play should a character end up dying, so David Larkinshttps://www.blogger.com/profile/04133630988557116729noreply@blogger.comtag:blogger.com,1999:blog-5566379.post-75555352003883909842016-05-16T23:27:34.474+01:002016-05-16T23:27:34.474+01:00I'm not against chase rules in Call of Cthulhu...I'm not against chase rules in <i>Call of Cthulhu</i>; rather I question why we need 16 pages of them.thekelvingreenhttps://www.blogger.com/profile/01928260185408072124noreply@blogger.comtag:blogger.com,1999:blog-5566379.post-7965820102349931112016-05-16T22:07:21.612+01:002016-05-16T22:07:21.612+01:00Seriously, am I the only person who welcomes the C...Seriously, am I the only person who welcomes the Chase chapter? FWIW, the rules cover *any* kind of chase (not just car chases) including foot chases straight out of "The Shadow Over Innsmouth", and provide a nice suite of tools for Keepers to ratchet up tension and players to try and think cleverly. I think they're great and can't wait to use them more in my games. (I already David Larkinshttps://www.blogger.com/profile/04133630988557116729noreply@blogger.comtag:blogger.com,1999:blog-5566379.post-19100823630646444472016-05-16T03:17:44.208+01:002016-05-16T03:17:44.208+01:00On the other hand, this edition was tailor-made fo...On the other hand, this edition was tailor-made for my Dukes of Hazzard in Arkham campaign.Jonathan Linnemanhttps://www.blogger.com/profile/04711517194240426383noreply@blogger.com