In the aforementioned Discord group I pondered for about 20 seconds, then blurted this nugget, or something like it:
Charisma represents your character's strength -- small s -- of personality, which among many other useful functions, also manifests as bloody-minded tenacity. When you reach 0 Hit Points, instead of collapsing into unconsciousness, you can fight on for a number of Rounds equal to your Charisma score before dying.
And there you have it!
EDIT: In hindsight, this is ridiculous, and not in the way I tend to like either. So maybe this is better:
Charisma represents your character's strength -- small s -- of personality, which among many other useful functions, also manifests as bloody-minded tenacity. When you reach 0 Hit Points, instead of collapsing into unconsciousness, you have temporary Hit Points equal to your Charisma score. Once these have run out you are properly dead.
That's a bit better. Charisma still has an effect, but doesn't make you invincible for 3-18 Rounds.
That's neat, but that could be a loooooong time (depending on the system).
ReplyDeleteThat's a fair point. This is of course untested. Perhaps temporary Hit Points equivalent to Charisma would be better?
ReplyDeleteI like it, especially with the edit. I have this half-baked idea of a shared universe where Broadway musicals take place (and an RPG could be set), and this would actually be pretty on-theme...
ReplyDeleteHaha...it does. My headstone will read: "He had a million ideas and almost followed through on a couple."
DeleteI like the idea. And I love the picture in this post XD
ReplyDeleteIt seemed appropriate!
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