Cyberdyne Warrior, Commodore 64, 1989.
Scale creep was always a problem, apparently, even back in 1989. Look at the size of that Beakie in comparison to the player sprite at the top!
See the game in action below, and perhaps note that the chunky marine isn't the only bit of IP borrowing going on.
That ending music sounds quite familiar too...
Gotta love that SID-chip, di-di-di-di-PFFT-di-di-di-di-PFFT....
ReplyDeleteThe sound of my youth. And such glorious sound!
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