DIMENSIONAL FISHER, fishing for condiments: Armour 14 (as leather), Move 0’ (at least in our reality), 6* Hit Dice, 27hp, spiky leg (1d8) x3 plus grab, Morale 7, Number Appearing 1. Only half there, good at surprising, almost-instant kill.
The DIMENSIONAL FISHER is something like a crab or spider; it’s not clear because people have only ever seen the legs. If they are legs. The DIMENSIONAL FISHER lives in lower dimensions but hunts in ours, grabbing prey and pulling it into Dimension F -- not the actual name -- where the local conditions turn the victim into a tasty nutrient jelly, ready for eating. It manifests as a set of three fuzzy, indistinct let’s-call-them-legs, emerging from overhead, sometimes from an object or surface, sometimes from thin air!
The DIMENSIONAL FISHER makes three leg attacks and if all three hit a single target, it is grabbed; the next Round the victim is dragged to Dimension F, where they are killed by the hostile conditions.
The DIMENSIONAL FISHER is only half-present in our reality, so surprises victims on 1-3 on 1d6, and odd attack rolls always miss as the strikes pass through the creature. If the DIMENSIONAL FISHER is forced to make a save, it is unaffected on an odd roll, even if the result would be a failure. Generous Referees may allow weapons with phasing qualities to hit as normal.
Opponents can target the DIMENSIONAL FISHER in general or can attack the individual legs. Each limb has a quarter -- round up -- of the DIMENSIONAL FISHER’s total Hit Points; it is presumed that the body has the remaining quarter, but no one has seen that and lived so (shrugs). If one of the legs is crippled or severed, the DIMENSIONAL FISHER must make a Morale roll or retreats to Dimension F. If it stays, it can only grab immobile or unresisting prey with its remaining limb(s). The DIMENSIONAL FISHER’s legs can heal and even grow back, at a rate of 2 Hit Points per day, and once all three are at least at 50% of their total, the DIMENSIONAL FISHER can hunt lively prey once more.
DIMENSIONAL FISHERS ignore constructs and other unfleshy beings, and have a particular taste for halfling meat.
Love the write up, and great illustration! Feels like it offers the right amount of paranoia. Does it reach all the way down to the floor, or could you get away if you threw yourself at the floor?
ReplyDeleteIt'd be hilarious if the actual thing is tiny like a regular spider.
Thank you!
DeleteI suppose avoiding it is tied up in the attack rolls, but a clever player crawling along the floor could apply a penalty to the attack.
That's an excellent piece of art, and a pretty creepy monster. Like, I hated those giant hands that would drop from the ceilings in some of the Ocarina of Time temples, but this thing sounds a lot nastier.
ReplyDeleteThank you! I'd forgotten about those hands until now, but they may have been a subconscious influence.
DeleteVery cool idea. I'm a fan of things from other dimensions having to adapt to ours in some way. I hope I get to see one someday. I mean, not this because I know it isn't real, but some real interdimensional being that may or may not be fishing for me.
ReplyDeleteThanks! I'm not going to say I hope an interdimensional being snatches you away, because that seems a bit mean, but I hope one... almost does?
ReplyDelete