Let's move on to something more pleasant. Sort of.
Tomorrow is Free RPG Day! For the first time I am, in a small way, involved; among the products being given away by participating shops is a monster book published by Lamentations of the Flame Princess, the publisher that doesn't do monster books, apart from this one and the other two. It's called Slügs! because all the monsters are slugs. I drew most of the slugs, and wrote a little bit about one of them.
(That's not one of mine. I wish I could do pictures like that!)
It would be brilliant if you pick up a copy of Slügs! tomorrow, but the idea behind the event is to get people into games shops to buy and play, and to build a community. When you do pop in, mention why you're there so the shop staff know what you're interested in and what to order in the future; at the very least they will know that Free RPG Day works and will be more open to participating in future.
Have a chat with the people there. Find out what they're playing, tell them what you're playing. Make some contacts, perhaps try a new game.
Buy something too, even if it's just some dice. You can never have too many dice, yes?
I'm Kelvin Green. I draw, I write, I am physically grotesque, and my hair is stupid.
Showing posts with label monster books. Show all posts
Showing posts with label monster books. Show all posts
Friday, June 17, 2016
Slügs!
Labels:
Free RPG Day,
Lamentations of the Flame Princess,
monster books,
monsters,
self promotion,
Slügs!,
stuff that I drew
Saturday, February 16, 2013
I ♥ Monsters
Over at his blog, Martin writes about how monster books are his least favourite role-playing products. He then goes on to describe the kind of monsters that inhabit the campaign setting he's been using for fantasy games for a number of years, and presents a good argument for why monster books are of little use to him.
Unlike pretty much every other gaming blogger, I've never attempted to put together a fantasy setting, aside from when I ran a short Fighting Fantasy campaign, but in that case I was making it up as I went along so I don't think it counts. When I was younger, most of my gaming time was spent on Shadowrun and Call of Cthulhu, and in recent years I've only played in existing published settings, so it's never come up.
Even so, I love monster books. I have a stack of them here with me; most are for games I don't play while others -- like the beautiful Beasts and its sequel -- have nothing to do with gaming at all. As such, I don't get any practical use out of them, just as Martin doesn't, yet I love them nonetheless. There's something wonderful about a big thick book of exotic and impossible creatures; I have often spent an hour or two leafing through these volumes, reading the descriptions and -- above all -- admiring the illustrations. They are beautiful, despite their utility, or lack of; I doubt I'll ever make use of it in a game again but you wouldn't be able to prise Out of the Pit from my grasp as it's full of monsters drawn and painted by the likes of John Blanche and Russ Nicholson.
(That's Out of the Pit in the image above, with an Iain Mcaig shapechanger; also pictured is Tony DiTerlizzi's Medusa from the Monstrous Manual for AD&D2, and Frank Stockton's Yuki-Onna from Beasts! Book 2.)
I remember some rumblings a while ago about putting together some sort of community monster book, drawing upon the talents of the writers and artists who've sprung up to blog about games in the past few years. It hasn't happened yet, but if it will include things like The Guardian of the Palace of the Perfect Moon, it's nothing less than a great idea.
Unlike pretty much every other gaming blogger, I've never attempted to put together a fantasy setting, aside from when I ran a short Fighting Fantasy campaign, but in that case I was making it up as I went along so I don't think it counts. When I was younger, most of my gaming time was spent on Shadowrun and Call of Cthulhu, and in recent years I've only played in existing published settings, so it's never come up.
(That's Out of the Pit in the image above, with an Iain Mcaig shapechanger; also pictured is Tony DiTerlizzi's Medusa from the Monstrous Manual for AD&D2, and Frank Stockton's Yuki-Onna from Beasts! Book 2.)
I remember some rumblings a while ago about putting together some sort of community monster book, drawing upon the talents of the writers and artists who've sprung up to blog about games in the past few years. It hasn't happened yet, but if it will include things like The Guardian of the Palace of the Perfect Moon, it's nothing less than a great idea.
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