Showing posts with label HeroQuest. Show all posts
Showing posts with label HeroQuest. Show all posts

Monday, June 23, 2014

Advanced Hero War Dwarf King's Quest

by Kevain25460 via Wikimedia Commons
HeroQuest was ace, but is out of print. Advanced HeroQuest was ace, but is out of print. Warhammer Quest was ace, but is out of print.

For a while now Mantic has been playing Games Workshop at its own, er, game by releasing the sort of products that GW did before Warhammer took over everything. As well as two wargames, Mantic has also done its own broad analogues of Blood Bowl, Necromunda, and Space Hulk, so it is perhaps no surprise that the company has just announced Dwarf King's Quest:
We always intended to do the typical adventurers’ party version, and Jake has always been very keen on putting his mark on this type of game. However, at the time we just didn’t have the resources, or in some cases the knowhow (such as one-piece miniatures with great detail) to deliver the vision that we had for this type of game. However, with the passing of time all that has changed… :)

Secondly, there are certainly a few great dungeon games out there, but they are all quite different from what we want to make. There are a couple from the light-hearted end of the spectrum – such as Super Dungeon Explore - and others that are intense and deep, such as Descent. But none of those are really in exactly the space we want to occupy.

We want to do a grave and dangerous dungeon miniatures game, set in our fantasy setting, with all the opportunity that gives us to develop the back story and flesh out the world. It will have very strong narrative, based around the main protagonists. This will really bring to life a whole new story arc in the world and highlight some of the big characters for further development. It will also give us a few great sculpts and some heroes for Kings of War armies too.
Mantic has a lot to prove by taking on not only the classics of the genre but also the well-regarded newcomers. I've been impressed by Mantic's output in the past so I'm intrigued, bordering on excited, by this news. Fire of wrath!


Thursday, January 09, 2014

Farewell Dwarf

I haven't bought an issue of White Dwarf since last century but even so the news that the magazine is to end in February has come as a bit of a shock. I may not have read it for over half my life but even so there was a certain comfort in knowing that it was still out there, plugging away each and every month; it looks like the magazine is going to be replaced by a weekly newsletter version but White Dwarf as I know it is going away and that makes me sad.

I wasn't even aware of it during its golden -- pre #100 -- age and my current enthusiasm for those excellent early role-playing-heavy issues is all down to going back and catching up with what I missed. Even so, White Dwarf is responsible for getting me into the role-playing hobby in a roundabout way.

I had been playing Fighting Fantasy gamebooks and reading TSR novels for a number of years but I wasn't a gamer as such so I was just the sort of person that Games Workshop and MB were after with HeroQuest; one day I'll write about that venerable game but for now it's enough to know that I loved it. Then one day while in Hailsham town centre -- probably looking for comics -- I saw the HeroQuest logo on the front of a magazine and that was it for me.


The magazine was full of games that I didn't recognise but I did know that logo and I could tell that that the orcs with guns on the back cover were akin somehow to the ones in my HeroQuest box so I bought it and read it from cover to cover. Then I bought the next one, and the next, and I bought Space Marine, and started playing Warhammer 40,000 and Warhammer and Blood Bowl, and I was very much a Games Workshop man. Then one day +Timothy Coxon told me that if I liked the orcs-with-guns of 40K then I would like the orcs-with-guns of Shadowrun and I discovered a whole new hobby. Some time later I found out that the magazine I'd been reading had once supported my new pastime and so I went back and uncovered a wealth of great content that still influences me today; my own Forgive Us owes no small debt to early White Dwarf articles and adventures.

So here's a pint of Bugman's Best raised in thanks to White Dwarf for years of enjoyment -- both direct and indirect -- and I suppose that at least this will stop people saying that it isn't as good as it used to be.