I'm Kelvin Green. I draw, I write, I am physically grotesque, and my hair is stupid.
Friday, July 16, 2010
Oh My God (Literally) (Reprise)
Saturday, July 10, 2010
Seven Years
Crikey. That went fast.
Thursday, July 01, 2010
Not Ready
There's a new X-Box 360 out, it seems. They call it the "slim", after the PS2, but it doesn't look much different to me. Anyway, the advert tells us that it has a hard drive, wireless connectivity, and is "ready for Kinect", Micro$hite's more-subtle-than-Sony-but-not-by-much attempt to jump on the Wii bandwagon.
One reason the Wii has succeeded is because Nintendo have reached out beyond video game fandom. Their adverts show actors pretending to be real people, playing the games with their families, and showing how the games work. Simple. Micro$hite's advert doesn't even say what Kinect is, let alone show it in action; I know because I do follow some gaming news sites, but the audience they want to poach from Nintendo are not going to be avid readers of video game journalism.
(Never mind the suggestion that being "ready for Kinect" suggests that Kinect itself is not ready.)
Just showing pictures of the machine, with no indication of what it does, is no good at all. Those weird adverts from a couple of years ago with the drooling idiots with holes in their heads were better than this. But then this is the company who gave their machine a name with no meaning whatsoever, so marketing is obviously not a strong point.
One reason the Wii has succeeded is because Nintendo have reached out beyond video game fandom. Their adverts show actors pretending to be real people, playing the games with their families, and showing how the games work. Simple. Micro$hite's advert doesn't even say what Kinect is, let alone show it in action; I know because I do follow some gaming news sites, but the audience they want to poach from Nintendo are not going to be avid readers of video game journalism.
(Never mind the suggestion that being "ready for Kinect" suggests that Kinect itself is not ready.)
Just showing pictures of the machine, with no indication of what it does, is no good at all. Those weird adverts from a couple of years ago with the drooling idiots with holes in their heads were better than this. But then this is the company who gave their machine a name with no meaning whatsoever, so marketing is obviously not a strong point.
Sunday, June 13, 2010
KO!
I cannot understand why this is a PS3/X360 exclusive. There's nothing in there that the Wii cannot do, and given all the Nintendo references in the original books, it's baffling that Nintendo has been left out.
I've been avoiding getting a PS3, but this is pushing me closer.
Labels:
computer games,
Scott Pilgrim
Wednesday, June 09, 2010
Anti Intellectualism
I realised two things today: one, that I get a real buzz from talking about "highbrow" subjects like philosophy, science and history, and two, that I'm terrified of talking about these subjects. They're not related; it's not the same kind of excitement/fear you might get from a rollercoaster, for example. No, I get all excited to be talking about this stuff, but then from somewhere comes this fear that I don't really know what I'm talking about, and the people with whom I'm having this conversation are going to know, and it's all going to come to an embarrassing end.
This has all come up because we've got a temp in my office. Ostensibly, I'm her boss, but not only is she a bit older than me, and something in me thinks that authority and age should be proportional, but she's got a PhD and a fierce intelligence, and I feel like some kind of charlatan. She told me yesterday how she worked in shops until her late twenties, decided enough was enough and got herself a string of degrees, and that got me thinking about how I left my degree behind almost ten years ago. This then developed into a conversation about my interest in philosophy, her interest in history, and it all got a bit indulgent and BBC Fourish, but then I started worrying about just how knowledgeable and clever I was, and I clammed up.
I also became quite aware that I was having a conversation, in broad daylight, in front of a room full of people, about the political and social effects of the English Civil War, in particular the change in role for the landed classes, and it made me feel like a right pretentious twit.
So yeah, that was a good day.
This has all come up because we've got a temp in my office. Ostensibly, I'm her boss, but not only is she a bit older than me, and something in me thinks that authority and age should be proportional, but she's got a PhD and a fierce intelligence, and I feel like some kind of charlatan. She told me yesterday how she worked in shops until her late twenties, decided enough was enough and got herself a string of degrees, and that got me thinking about how I left my degree behind almost ten years ago. This then developed into a conversation about my interest in philosophy, her interest in history, and it all got a bit indulgent and BBC Fourish, but then I started worrying about just how knowledgeable and clever I was, and I clammed up.
I also became quite aware that I was having a conversation, in broad daylight, in front of a room full of people, about the political and social effects of the English Civil War, in particular the change in role for the landed classes, and it made me feel like a right pretentious twit.
So yeah, that was a good day.
Monday, May 31, 2010
The Oncoming Storm
From the synopsis of the finale of the current Doctor Who series:
The implication is that this is one of the goodies talking about the big villain of the series, but that rather describes the Doctor himself, does it not?
"There was a goblin. Or a trickster, or a warrior. A nameless, terrible thing, soaked in the blood of a billion galaxies. The most feared being in all the cosmos. Nothing could stop it, or hold it, or reason with it - one day it would just drop out of the sky and tear down your world."
The implication is that this is one of the goodies talking about the big villain of the series, but that rather describes the Doctor himself, does it not?
Monday, May 24, 2010
It's a Kraken
China Miéville clearly quite likes Neil Gaiman's Neverwhere, or perhaps he thinks it's deeply flawed. Either way, Kraken marks the second time, after the excellent Un Lun Dun, that he's tried to write his own version of Gaiman's story, but this attempt is rather less successful than the first.

The characters are the weakest I've yet seen from Miéville. His protagonist goes from undefined nobody to undefined hero, his "sidekick" remains fuzzy and indistinct throughout, and there's an attempt to introduce a secondary protagonist who more or less does nothing except wander around the edges of the story failing to get involved until she's kidnapped near the end. Oh, SPOILER, sorry. We get characters who turn out to be quite important to the plot but who we don't really get to know in any meaningful way, so their contributions seem hollow. Likewise we get characters (the same one, sort of, but to say more would be a spoiler) who are important up to a certain point, but then just sort of fade away into the background for no apparent reason. The most memorable character is a police-officer-cum-witch who is notable for her inventive swearing and little else. It's a bit of a vague mess, and the cast could have done with a bit of trimming, to allow more room to develop the rest.
I could also do without Miéville's strange and recurring tendency towards baiting his audience; this time he has a go at fans, Star Trek in particular, but the intent is clear, and he also throws in a couple of jabs at those who may have thought that a novel about cultists of a squid god might, just might, have some connection to HP Lovecraft's Cthulhu. In interviews, Miéville says that these swipes are affectionate, but they do seem rather bitter and unnecessary in the text. Then again, I get the feeling that a lot of his fanbase probably don't think of themselves as readers of fantasy, so these little nods probably empower their distended snootiness glands.
Miéville's biggest flaw remains that he is better at creating worlds than he is telling stories. His Bas-Lag series (there are three books so far, but it's not a trilogy) offers a look into a fascinating fantasy world, quite different from your bog-standard post-Tolkien elves-and-dwarves faff, but while The Scar presented a rollicking pulp pastiche and is easily his best book yet, Iron Council was a bunch of ideas looking for a plot, and Perdido Street Station was somewhere in between. Kraken is set in modern-day London rather than Bas-Lag, but the same problems remain, and it hovers somewhere in the middle of that scale.
I'm going to lose some of you here, but Kraken rather feels like Miéville's campaign setting for his personal modern magic role-playing game, just as his Bas-Lag books often seemed like primers for a Dungeons & Dragons campaign setting. There is a plot here, and it's quite clever in places, but it seems like it is really only there to link together the writer's ideas, which in fairness are also very clever. It still makes for an enjoyable read, but not entirely a satisfying one, unless you're looking for ideas to pinch for your Unknown Armies game.
(I'm done with the excessive geekery now; normal people can resume reading at this point.)
Kraken is not a bad book, and it's miles better than Iron Council, but it's not great either. Un Lun Dun may have been for kids, but it was a much more enjoyable read than this occult thriller which forgets to thrill.
The characters are the weakest I've yet seen from Miéville. His protagonist goes from undefined nobody to undefined hero, his "sidekick" remains fuzzy and indistinct throughout, and there's an attempt to introduce a secondary protagonist who more or less does nothing except wander around the edges of the story failing to get involved until she's kidnapped near the end. Oh, SPOILER, sorry. We get characters who turn out to be quite important to the plot but who we don't really get to know in any meaningful way, so their contributions seem hollow. Likewise we get characters (the same one, sort of, but to say more would be a spoiler) who are important up to a certain point, but then just sort of fade away into the background for no apparent reason. The most memorable character is a police-officer-cum-witch who is notable for her inventive swearing and little else. It's a bit of a vague mess, and the cast could have done with a bit of trimming, to allow more room to develop the rest.
I could also do without Miéville's strange and recurring tendency towards baiting his audience; this time he has a go at fans, Star Trek in particular, but the intent is clear, and he also throws in a couple of jabs at those who may have thought that a novel about cultists of a squid god might, just might, have some connection to HP Lovecraft's Cthulhu. In interviews, Miéville says that these swipes are affectionate, but they do seem rather bitter and unnecessary in the text. Then again, I get the feeling that a lot of his fanbase probably don't think of themselves as readers of fantasy, so these little nods probably empower their distended snootiness glands.
Miéville's biggest flaw remains that he is better at creating worlds than he is telling stories. His Bas-Lag series (there are three books so far, but it's not a trilogy) offers a look into a fascinating fantasy world, quite different from your bog-standard post-Tolkien elves-and-dwarves faff, but while The Scar presented a rollicking pulp pastiche and is easily his best book yet, Iron Council was a bunch of ideas looking for a plot, and Perdido Street Station was somewhere in between. Kraken is set in modern-day London rather than Bas-Lag, but the same problems remain, and it hovers somewhere in the middle of that scale.
I'm going to lose some of you here, but Kraken rather feels like Miéville's campaign setting for his personal modern magic role-playing game, just as his Bas-Lag books often seemed like primers for a Dungeons & Dragons campaign setting. There is a plot here, and it's quite clever in places, but it seems like it is really only there to link together the writer's ideas, which in fairness are also very clever. It still makes for an enjoyable read, but not entirely a satisfying one, unless you're looking for ideas to pinch for your Unknown Armies game.
(I'm done with the excessive geekery now; normal people can resume reading at this point.)
Kraken is not a bad book, and it's miles better than Iron Council, but it's not great either. Un Lun Dun may have been for kids, but it was a much more enjoyable read than this occult thriller which forgets to thrill.
Labels:
China Miéville,
Cthulhu,
I review books
Friday, May 21, 2010
Real Heroes Stand Around Doing Nothing
For the first time in I think over a year, I've reviewed an Avengers comic:
More, along with a somewhat more positive counterpoint, here.
Up to now, my general opinion of Brian Michael Bendis's superhero comics work has been that he has no idea how to write superhero comics--which one might consider a significant flaw unless, of course, one happened to be a Marvel editor. He can't write action scenes, and he can't put together a plot--both of which are fairly important to the genre. Less important is the ability to write limp pastiches of Aaron Sorkin and David Mamet screenplays, and yet that's what we've had over the past few years.
More, along with a somewhat more positive counterpoint, here.
Labels:
Avengers,
comics,
self promotion
Sound and Fury
Every year, Brighton does its Festival, complete with Edinburgh-emulating Fringe, and every year I think about being all cultural and going along, because it would be silly not to take advantage of such an event. Yet I never do.
It's not well-known, but I'm a bit of a Shakespeare fan. I don't go on about it; you won't see me quoting his plays (except up there, obviously), and you won't get me slipping apostrophes into words which are doing quite well enough without them. I do appreciate a good bit of Bardology though, and my favourite one of all is Macbeth (Hot potato! Off his drawers! Puck will make amends!); it turns out that there are two different versions of the Scottish Play on at the Festival.
One looks like this:

And the other looks like this:

Guess which one I chose?
The Pantaloons performed their version out in the park, in the bright, warm sunshine, and I was worried that the setting would completely ruin the mood of the play, which to me is all blasted heaths and rain and mud and various other grim and gritty sundries (yes, I thought this even based on the bright colours and facepaint you see in the image above), but it all turned out well. The performances were strong, and it really is a very good play, so I was soon sucked in and could ignore the lovely summer's day. I even managed to ignore the stoned heckler.
The Pantaloons did the entire play with only five actors, making use of minor costume changes to distinguish characters ("Banquo wears glasses, Macduff wears a hat"), and a small number of props to create settings. It was modernised to a degree, with Banquo's (SPOILER) murder taking place on a train, and everyone wielding revolvers while clad in Philip Marlowe style hats and coats, but the language was kept close to the text. The only exception to this was the Porter, recast as a curlers-and-rolling-pin "Aunt Fanny", who spoke directly to the audience in a pantomime fashion, and in more modern speech; this worked quite well, and since the original character serves as a bit of light relief anyway, the shift in tone was not jarring.
Best of all was that the show was completely free and open to all. The Pantaloons' mission statement is to bring plays like Macbeth to a wider audience, and to do that, they do not charge entry. They're also not funded through any source, so I don't know how long they can keep going, but I hope they do. There's a list of upcoming dates at their site.
It's not well-known, but I'm a bit of a Shakespeare fan. I don't go on about it; you won't see me quoting his plays (except up there, obviously), and you won't get me slipping apostrophes into words which are doing quite well enough without them. I do appreciate a good bit of Bardology though, and my favourite one of all is Macbeth (Hot potato! Off his drawers! Puck will make amends!); it turns out that there are two different versions of the Scottish Play on at the Festival.
One looks like this:

And the other looks like this:

Guess which one I chose?
The Pantaloons performed their version out in the park, in the bright, warm sunshine, and I was worried that the setting would completely ruin the mood of the play, which to me is all blasted heaths and rain and mud and various other grim and gritty sundries (yes, I thought this even based on the bright colours and facepaint you see in the image above), but it all turned out well. The performances were strong, and it really is a very good play, so I was soon sucked in and could ignore the lovely summer's day. I even managed to ignore the stoned heckler.
The Pantaloons did the entire play with only five actors, making use of minor costume changes to distinguish characters ("Banquo wears glasses, Macduff wears a hat"), and a small number of props to create settings. It was modernised to a degree, with Banquo's (SPOILER) murder taking place on a train, and everyone wielding revolvers while clad in Philip Marlowe style hats and coats, but the language was kept close to the text. The only exception to this was the Porter, recast as a curlers-and-rolling-pin "Aunt Fanny", who spoke directly to the audience in a pantomime fashion, and in more modern speech; this worked quite well, and since the original character serves as a bit of light relief anyway, the shift in tone was not jarring.
Best of all was that the show was completely free and open to all. The Pantaloons' mission statement is to bring plays like Macbeth to a wider audience, and to do that, they do not charge entry. They're also not funded through any source, so I don't know how long they can keep going, but I hope they do. There's a list of upcoming dates at their site.
Labels:
Brighton Festival Fringe,
Macbeth,
Shakespeare
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