I've done this. It's fine. 5e characters and 4e characters require some hit point math, but it works pretty seamlessly. Turns out the player side and the DM side don't need the same rules to play, just an interface.
I've done this both in Numenhalla, and in home games with 2e, 5e, and 4e players. They can follow the PHB rules for their class. I just multiplied all damage 4e/5e characters took by 2, and cut their damage in half, and it worked fine.
I get the impression that Courtney is a top-level GM and perhaps it's not as easy as it seems, but it is possible!
Possibly worth noting that a few of the BECMI Gazetteers included conversion notes for BECMI to AD&D.
ReplyDeleteYes, I remember those in an appendix in the Cyclopedia.
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