The Horus Heresy, the foundational story and grand tragedy at the heart of Warhammer 40,000, is an excuse.
Back in the grim darkness of 1988 Games Workshop released the first version of its Epic teeny tiny wargames system, Adeptus Titanicus:
Epic battles between giant robots! Ace!
Except all the "giant robots" in that first box were Imperial, so GW needed to come up with a reason why the humans were fighting each other. And so, one back-of-the-napkin later, we get the Horus Heresy, gengineered brother versus gengineered brother, lots of overwrought high drama, about a million tie-in novels, a spinoff tabletop wargame, and soon a role-playing game.
(We're not counting the "3D Roleplay" graphic on the AT box...)
I'm not convinced by this announcement -- what are players going to actually do in this setting? -- but I'm intrigued.
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